(telephone) call; ring (of a telephone); shout; call; call; call loan (e.g. 30-day call)
gambling; competition; game (of chance)
1-point card; junk card; plain card
5-point card with a blue tanzaku; blue ribbon card; scoring combination consisting of the three 5-point cards with blue tanzaku
addition; supplement; appending; appendix
counter for thin, flat objects (e.g. sheets of paper, plates, coins); counter for portions of gyōza or soba; counter for ranks; counter for wrestlers of a particular rank; counter for fields or rice paddies; counter for palanquin bearers
the boar, deer and butterfly cards (high-scoring meld); inoshikacho (type of hanafuda gambling game)
marks; points; score; number of items; number of articles
one game (of go, shogi, etc.); one board (go, shogi, etc.); one office (of a broadcasting station, post office, etc.)
ignominious defeat; crushing failure; utterly beaten; overwhelming defeat
to let (someone) have the credit (for); (lit.) to let (someone) hold the flowers
to differ depending on ...
to lose an easy game; to suffer an unexpected defeat; to lose information
watching a (sports) game; spectating; observing (military operations)
Japanese freshwater crab (Geothelphusa dehaani)
at the window; by the window; next to the window
brand-new article; new item
to bring (something); to take along; to fetch; to get
measuring by feel; adjusting by feel; doing by feel; adapting to the situation (one's strength, strictness, etc.); making allowances; using discretion
barefaced (e.g. lie); transparent; with feigned ignorance; pretending not to know; pure white; very clear
to get on a horse; to mount a horse
apart from that; to return to the topic; enough of that
camera shake; picture blur; deviation; slight shifting
to become excited; to grow lively
plan; scheme; stratagem; trick; trap; plot
unskillful; childish; immature; naive; artless; clumsy
cheating; deception; trickery; manipulation; juggling; falsifying
ogre; demon; spirit of a deceased person; ogre-like person (i.e. fierce, relentless, merciless, etc.); it (in a game of tag, hide-and-seek, etc.); seeker; Chinese "ghost" constellation (one of the 28 mansions)
date (of a planned event, act, etc.); day; (number of) days
December; twelfth month of the lunar calendar
end; tip; end (of the year, month, etc.); close; youngest child; descendants; offspring
3rd day of the month; three days
that night; that evening; over the course of the evening
gradually; day by day; every day; each day
festival; feast; carnival; matsuri