important matter; necessary thing; requirement
to laugh mockingly; to smile with contempt; to jeer; to sneer
to look away (from); to avert one's gaze; to disregard; to ignore; to escape (from); to turn away (from)
dark side (of nature, town, etc.)
general-purpose; all-purpose; one-size-fits-all
pushing back one's opponent while locked in close quarters; having a tendency towards; being close to
specialized; specialised; boutique
advice; counsel; remonstrance; recommendation
to have a showdown; to settle (e.g. a dispute)
you; (arch.) your residence
declaration of war; proclamation of war
to be inferior to; to be less good at; to fall behind
drawn-out (protracted) war or contest
protracted war; war of attrition
gear; speed (e.g. 4-speed transmission)
moving first; person with the first move; forestalling; (seizing the) initiative; sente; move that forces a response from the opponent, allowing the player to retain the initiative
to pull into; to draw in; to bring in; to win over
standard practice; playing by the book; established tactic; joseki (jōseki); standard sequence of moves (esp. in a corner)
one's field of expertise; one's strong area
depths; deep place; bottom (of one's heart)
to sink (e.g. a ship); to submerge; to lower (e.g. one's body into a chair); to floor (an opponent)
surfacing; rising to the surface; emerging; leaping into prominence; rising (of rank)
ferocious; brutal; atrocious; savage; barbarous
torrent; rapid stream; violently rushing stream
to flow into; to pour into; to stream into
to drive (e.g. horse, carriage); to control; to manage
on the one hand ... (and on the other ...); on one side
muscular; lean (of a company's operations, etc.)
lean figure; slender figure
tip of the hand; (use of) one's hands; cheap trick; superficial wit; cheap; makeshift (e.g. measures)
to smash; to break (into pieces); to shatter; to simplify; to make easy to understand
to split; to tear; to burst; to be separated; to be divided
to be hard (to do); to be difficult; to require much effort; to be laborious; to be backbreaking; to have trouble (doing)
wait-and-see (situation, stance, etc.); waiting to see (how things play out); watching developments (before acting); probe; probing move
reason; principle; general principle (as opposed to individual concrete phenomenon); the underlying principles of the cosmos (in neo-Confucianism)
hard-to-do; difficult; tough; awkward; tricky
exercise; physical training; appeal; campaign; motion; movement
yes; yea; aye; (arch.) to be so