deadlock; standstill; stalemate; impasse; standoff
critical (touch and go) situation; explosive situation
to escape from; to get out
escape; getting away (from); getting out (of); prolapse; proptosis
to muffle one's voice; to speak (or sob, etc.) quietly
to join forces; to cooperate
to re-think; to think back upon; to change one's mind
to make good one's escape; to get away; to outrun; to hold on (and win); to win narrowly
such; like that; in that way
eight; eight years of age; two o'clock (old time system)
advantageous; favourable; better; profitable; lucrative; gainful
rising; ascending; climbing
(one's) grasp of the situation; knowing how matters stand
steam; vapour; vapor; steamboat; steam locomotive
to keep in pace with; to keep up with; to follow (someone's thought); to understand
large part; greater part; people in general; general public; mostly; for the most part
special someone; special person; precious one; significant other
moving first; person with the first move; forestalling; (seizing the) initiative; sente; move that forces a response from the opponent, allowing the player to retain the initiative
should do; ought to do; must do
that kind; competition; match
showing no signs of; there being no hint of; (arch.) unthinkable
compulsion; coercion; forcing (to do); enforcement
thickheaded; insensitive; dull; thick-skinned
to leap out (e.g. onto the stage); to spring out; to jump (e.g. into first place); to shoot (e.g. to the top); to come to the forefront
(distant) future; future existence; world beyond the grave; future (tense)
law; rule; regulation; destiny; fate; karma
wonderful; astounding; marvellous
swiftness of foot; fast runner; person of great talent; gifted person
to abate; to decrease; to diminish; to shorten
useless; vain; aimless; idle
to be astonished; to be amazed; to be astounded; to be deeply impressed
to watch for an unguarded moment
many; a lot of; a great number of; numerous
blockhead; dunce; dimwit; dolt; slowcoach; slowpoke
pressure; urgency; tension; imminence; acuteness
going round in circles; game of cat and mouse; pointless and repetitive back-and-forth; itachi-gokko; Edo-period children's game in which two players alternately pinch the back of the other's hands and stack them on top of each other while saying "itachi-gokko, nezumi-gokko"
slowly (but steadily); gradually; irritatedly; impatiently; scorchingly (of the sun); sizzling (i.e. sound of frying in oil); sound of a warning bell, alarm clock, etc.
attacker (esp. in volleyball)
to allow (someone or something) to come near; to let get close
drinking habitually; being fond of (a drink)