taste (in goods, etc.); manners; etiquette; modesty; restraint; knowledge, experience (of the arts, etc.)
grunt; grumble; pimples; spots; cutting into small pieces; simmering
protuberance; bulge; protrusion; rise; uplift; upheaval
to break off; to come to an end; to be interrupted; to be cut short; to pause
to make a circle (of a motion, arrangement, etc.); to move (e.g. one's head) in a circle; to form (the shape of) a circle; to draw a circle
extempore; impromptu; improvised; ad-lib; off-the-cuff; instant
cover; concealment; masking; occultation
moat; fosse; trench; underground air-raid shelter; dugout
preservation; integrity; conservation; maintenance
hermetically seal; sealing (e.g. envelope)
to go wrong; to turn for the worse
massing (of troops); gathering
capitulation; surrender; submission; yield
advice; counsel; remonstrance; recommendation
anticipation; expectation; plan; preparation
covering; protection; backing; relief
purpose for which money is spent; the way money is spent; how goods are used
leather boots; rubber boots; wellingtons; wellies; long boots; high boots
yoke; constraints; oppression
to run past from behind; to run through (e.g. gate, one's mind)
to gather in large numbers (of people); to hang out (as a large group); to assemble (as a military unit or posse); to be quartered (in a particular location)
to launch oneself upon; to make one's debut
to shoot (at); to attack; to defeat; to destroy
underhand grip; backhand grip (e.g. in tennis); unexpected twist; turning the tables (on an opponent)
along; parallel to; in accordance with
to spout out; to spurt out; to sprout; to bud; to burst into laughter; to blow (smoke, etc.)
useful thing; usable article
lower tier; lower step; lower column; low position (of a sword in kendo, etc.)
another (person); the other person; one more (person)
grapple; scuffle; fight; defeating one's enemy on the battlefield
part (esp. of the body); region; site; cut (of meat)
martial arts which involve fighting without weapons; combat sport; one-on-one fighting sport
forbidden move (sumo, shogi, go, etc.); prohibited move; foul
lethality; killing effectiveness