to one's heart's content; as much as one wants
young bird; chick; fledgling; greenhorn; fledgeling; novice
home town; birthplace; native place; (arch.) ruins; (arch.) historic remains
to know; to understand; to be aware of; to consent; to agree
in proportion to; just as much as
outward appearance; ostensible; public; official
(outward) looks; features; face; countenance; expression
to adjoin each other; to sit side by side
to hit (e.g. one's head); to strike; to throw (e.g. a ball, a question, a demand); to express; to vent (e.g. one's anger)
every person; each one; everybody
thin arm; slender arm; slender means; meager ability to earn a living
to become rusted together; to become rusted shut; to rust; to become (completely) rusty; to become rusty (of a skill or ability); to become less effective
spell; charm; incantation; magic word
to be led by; to be headed by
stick; club; cudgel; bludgeon
scattered; disperse; loose; disconnected; in pieces; in drops
guard; protector; defensive armament; personal armor (armour)
to learn; to acquire knowledge; to carry; to wear (clothes, etc.); to put on
advance arrangements; preparatory meeting; overlap (of a coat, etc.); (arch.) making something match exactly
unreliable; undependable; helpless; forlorn; worried; uneasy
to be opposite; to face each other
battle formation; camp; encampment; group; gang; war
to occupy; to hold; to account for; to make up; to take up
one's own ground; one's own position; one's own area of the field (soccer, rugby, etc.)
to settle down; to get a steady job; to marry and raise a family; to attire oneself; to outfit oneself
broke; poor; short; skint; having no money
to imagine; to picture; to figure; to see
armed forces; military; troops
organization; organisation; structure; construction; system (e.g. railroad, transport, party, etc.); tissue; texture (of a rock)
aspect; phase; condition; modality (philosophy)
one or two; a few; small number
gambling; gaming; speculation; undertaking a risky venture; (arch.) professional gambler; (arch.) gamester
to win one's first battle (game, match)
to float; to become merry; to be cheerful; to become loose; to become unsteady; to feel out of it; to be cut off (e.g. from those around you)
to kill one's enemy (opponent)
hesitation; bewilderment; illusion; delusion; inability to reach enlightenment
troop headquarters; stronghold; inn designated for use by a daimyo (Edo period)
mincing; chopping finely; short and repeated (movements) (e.g. trembling, stepping quickly); gradual; bit by bit