craftsman; skilled artisan
wrong; different; not like that
to grow senile; to be childish with age; to be mentally slow; to be befuddled; to play stupid; to say something stupid (oft. on purpose; esp. as part of a comedic routine)
separate room; another room; special room; (arch.) concubine (of a noble)
taking (a suspect to the police); dragging (someone) away
seat; location (of a gathering, etc.); place; position; post
to sit; to squat; to assume (a position); to hold steady; to hold still
offensive (movement); aggression
the number of people; many people; a large number of people; (counted as an) adult
for example; for instance; e.g.
head; leader; top; (arch.) important part
rough (estimate, manner, etc.); crude; broad; loose; careless (work)
to cut into (a conversation); to interject
control; restraint; suppression; constraint; curtailment; inhibition
main question; real issue at hand
lively; active; vigorous; animated; brisk
to board; to embark on; to get into (a car); to march into; to enter
vague; ambiguous; shady; disreputable; fuzzy
infiltration; sneaking in; going undercover
to be unable to; to find difficult (unpleasant, awkward, painful) to do; to serve two or more functions or roles simultaneously; to contain (or combine) two or more features; to work in two or more jobs simultaneously (positions, etc.); to do alongside
unsurpassable; peerless; having no equal; outclassing (others)
good-for-nothing; worthless
war; fighting; fierce competition
rear gate (esp. of castle); back entrance; one who arrests; force attacking the rear of a castle; (opponent's) weak point
young lady (in ref. to a maid, etc.)
no matter what anyone says; regardless of what is said
to meddle; to poke one's nose into; to interfere; to make a pass at; to flirt with; to make a move on
to stay indoors; to be confined indoors
mobilization; mobilisation
suicide bombing (e.g. crashing one's plane into a target); self-destruction; blowing oneself up
gunshot; bullet; lost messenger; truant messenger; bull's-eye (candy)
irony; sarcasm; unexpected; different from what one expected; (only) surface; something superficial
to drive (e.g. horse, carriage); to control; to manage
to store; to save up; to accumulate (e.g. knowledge); to build up (e.g. experience); to grow (a beard, moustache, etc.); to wear
Warring States period (of Japanese history, approx. 1467-1568 CE); Sengoku period; Warring States period (of Chinese history, 403-221 BCE); era of vicious competition
cane; walking stick; staff; wand
field; sphere; realm; division; branch
to cause; to induce; to bring about a result or state; to produce
standard item; usual thing; (a) classic; basic item (with stable demand); staple goods