courage; bravery; valour; valor; nerve; boldness
maze; labyrinth; inner ear
market (financial, stock, domestic, etc.); marketplace; exchange; (street) market
concentration (on a task); focusing one's attention; concentration (of population, buildings, power, etc.); centralization; within a collection of works
crowding together; clustering together; close formation; swarm
probably; (most) likely; in all likelihood; I suspect; I dare say; I'm afraid
residence; housing; residential building
be considered; be deemed; be thought to be
reckless; daredevil; frantic; foolhardy
to throw down; to bring down; to kill; to defeat; to overthrow; to trip up
divergence; ramification; bifurcation; branching off
to harm; to hurt; to fail to do; to do amiss; to almost do; to come close to doing
to hit (e.g. one's head); to strike; to throw (at); to fling (at); to vent (e.g. one's anger); to express (one's feelings)
together (of two people); both (of you, them, etc.)
to get entangled (with each other); to get muddled together
to stumble (over); to trip; to fail; to suffer a setback
on the one hand ... (and on the other ...); on one side
turning to the right; right turn
turning to the left; left turn
to thrust (something) into (something); to cram; to plunge into; to charge into; to delve into (a matter); to go into depth; to press (someone) about
to be buried; to be covered; to be hidden
immediately; right away; on the spot
to crawl out of; to creep out of
everything; anything; nothing
chase; pursuit; tracking; following up; tracing
reopening; resumption; restarting
to fan (oneself, flames, etc.); to flap (in the wind); to instigate; to stir up; to drive up prices (by buying a large amount of something); to take a photo from a low angle; to tailgate
(street) corner; turn (in the road); bend; turning point; watershed
to pull apart; to separate; to have a lead over; to pull ahead of; to outdistance
distance; range; difference (e.g. in opinion); gap; metric
to gain time; to play for time; to buy time
going round in circles; game of cat and mouse; pointless and repetitive back-and-forth; itachi-gokko; Edo-period children's game in which two players alternately pinch the back of the other's hands and stack them on top of each other while saying "itachi-gokko, nezumi-gokko"
completely; absolutely; (not) at all; (not) a bit; earnestly; intently
to be seen; to be visible; to look; to seem; to come
don't; do; hey; listen; now, ...; well, ...; wow
funny; amusing; strange; odd; wrong; unsuitable
adds light emphasis or insistence to a statement; gives a statement a threatening or condescending tone
great (i.e. great-grandson, great-grandmother)
to roughen (e.g. one's attitude); to raise (one's voice)